package com.puppy.timer
{
	import flash.events.Event;
	
	public class PuppyTimerEvent extends Event 
	{
		// --------------------------------------------------------------
		// PROPERTIES
		
		public static const CHANGE:String = "change";
		public var time:Number;
		
		// --------------------------------------------------------------
		// CONSTRUCTOR & DESTRUCTOR
		
		public function PuppyTimerEvent(type:String, ms:Number):void
		{
			super(type, true);
			time = ms;
		}
		
		public override function clone():Event 
		{
			return new PuppyTimerEvent(type, time);
		}
	}
}